Barry the B-Cell
Barry the B-Cell is a game I made in a bit under a week. The main reason I could finish an entire game in such a small amount of time was because I used the same game engine I made for Ovid the Owl. In the game, you play as a B-Cell by the name of Barry, and you must protect the body. The game features many LZR firsts: voice-overs, shooting, and actually that's it. And shooting isn't even technically a first. I plan to add more to this game in the future. It's currently short, but quite difficult
This game was a science project, and is therefore kind of scientific. You'll see. Also, the levels were designed by one of my partners in the project, Matt Gunby.
Read the Following Before Playing the Game:
DirectX 9 or better is required to run the game. To get the latest version of DirectX, go to the DirectX Website.
If you get an error saying "This application has failed to start because d3dx9_29.dll was not found. Re-installing the application may fix this problem.", you just need to download this small update for DirectX.